I know this is still kind of a relatively new function, but I'm still hoping people messed with it enough. Currently, I'm making a Halloween map slated for next year's Halloween. However, the map itself is set in a more tropical and oceanic environment (a bit similar to Cursed Cove in terms of aesthetical value). It's very early in development, but it is supposed to incorporate func_croc for ledges into the water. However, is it possible to replace the model of crocodiles: Swimming in the water Jumping toward the player I'm just interested in it. Otherwise, I'd just use the normal kill method.