Hey guys.. Im finalising work on mirrored Goldrush and have two minor issues that I cant seem to solve. One lighting related and one to do with cart positioning.. First up lighting.. This prop is pissing me off.. It's set as prop_dynamic_overide and is removed at the end of completion of point 1. I have tried changing the receive shadows flag and I have also set an info_light as its lighting origin. I'm not sure why its still dark. 2nd issue has to do with the cart roation on the third stage.. The cart starts off in its expected position. If it is moved forward then allowed to roll back to its starting position, like so As the cart gets back to its starting position it suddenly rotates 90 degreees sd it comes to a rest.. From this piont, if it is pushed forward it re-orientates itself back to its expected position and everything is fine. This is only occurring on the third stage and isnt an issue in stages 1 and 2. Any ideas on where I can look? In the decompiled map, the cart setup is actually rotated 90 degess in the opposite direction to what Im seeing on this stage. I tried roatating the cart but it actually rotates the cart for the entiriy for the map. You can see it's actually facing the opposite direction of where it rotates back to, so I dont thing the actual prop orientation is the root cause here. Any help or direction you can provide would be appreciated. These are litteraly the last two issues I'm working on before I can get a RC1 out. Thanks in advance!