- Jul 9, 2012
- 28
- 1
4/10/2014
So, about a year ago I decided to remake this map pretty much from scratch since the optimization was horrible. I progressed pretty slowly because I didn't have much time/motivation on finishing the map, but finally I can release a somewhat "working" version.
Map is far from finished and it has a lot of problems (missing healthpacks, overlays, props and other details, pretty poor lighting, cubemaps, long sight lines, all sorts of other things), but at least you should get decent FPS on it, and that's enough for me. I might still update/fix the map if I find the mood for it. :bored:
MAP UPDATED 2/22/2013
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MAP UPDATED 10/21/2012
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MAP UPDATED 10/12/2012
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First map I've ever made. Its pretty messy and I got frustrated many many times with it. But after 7 hours of compiling, its finally ready to be published.
What I will do better with my next map:
-Take care of the leaks in time
-Take care of optimization in time
-Not use power 3 or 4 displacements
-Make generally less messy map
The map has flaws:
-Lighting is pretty poor
-There might be some cracks between displacements
-Some classes might be a little OP
-Its missing some details
-Some other things that I forget to mention
-Feel free to tell me more
If you have any mapping tips for me, feel free to tell me!
I will probably update my map later if there are some big flaws to fix or improvements to make.
Thanks to tf2maps community for helping me out when I had some problems with my map. Also thanks to John Hodgson's tutorial videos http://www.youtube.com/user/MrJohnzee?feature=CAQQwRs%3D
So, about a year ago I decided to remake this map pretty much from scratch since the optimization was horrible. I progressed pretty slowly because I didn't have much time/motivation on finishing the map, but finally I can release a somewhat "working" version.
Map is far from finished and it has a lot of problems (missing healthpacks, overlays, props and other details, pretty poor lighting, cubemaps, long sight lines, all sorts of other things), but at least you should get decent FPS on it, and that's enough for me. I might still update/fix the map if I find the mood for it. :bored:
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MAP UPDATED 10/21/2012
---------------------------------------------
MAP UPDATED 10/12/2012
---------------------------------------------
First map I've ever made. Its pretty messy and I got frustrated many many times with it. But after 7 hours of compiling, its finally ready to be published.
What I will do better with my next map:
-Take care of the leaks in time
-Take care of optimization in time
-Not use power 3 or 4 displacements
-Make generally less messy map
The map has flaws:
-Lighting is pretty poor
-There might be some cracks between displacements
-Some classes might be a little OP
-Its missing some details
-Some other things that I forget to mention
-Feel free to tell me more
If you have any mapping tips for me, feel free to tell me!
I will probably update my map later if there are some big flaws to fix or improvements to make.
Thanks to tf2maps community for helping me out when I had some problems with my map. Also thanks to John Hodgson's tutorial videos http://www.youtube.com/user/MrJohnzee?feature=CAQQwRs%3D
Last edited: