nope
For one, packing all those assets would make the map huuuuuuuuuuuuuge
Secondly, some of those themes would really clash. Not sure having both Japan and Mayan in the same place would make much sense.
Yeah I agree, pretty sure if it would be a full large map the file size would be 1 GBWell, even if you can work all the themes into context, see my first point
Just do it and see where it goesYeah I agree, pretty sure if it would be a full large map the file size would be 1 GB
Just do it and see where it goes
Underwater was done in cp_hadal by Fubar, and sky has been done in koth_cloudtop by Freyja, or even in cp_infinite by Egan.What about themes that haven't been done before like underwater or in the sky?
Underwater was done in cp_hadal by Fubar, and sky has been done in koth_cloudtop by Freyja, or even in cp_infinite by Egan.
I'm actually working on a underwater map, set in a secret underwater research facilityUnderwater was done in cp_hadal by Fubar, and sky has been done in koth_cloudtop by Freyja, or even in cp_infinite by Egan.
When I'm lacking ideas: Silence as if we're in spaceWorld tour map, different stages are different regions
I just thought, an alpha map potentially has every single theme we can think about. That's like potential energy or something.