Map Testing - Saturday July 11 - U.S. Server

Discussion in 'Server Events' started by A Boojum Snark, Jul 6, 2009.

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  1. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Thread will open for submissions THURSDAY morning (CDT)

    TF2Maps.net Official US Server: 63.210.148.171:27015
    Gameday Host: Immortal-D


    Event will begin at:
    Central European Summer Time: 6:00 PM
    UK (British Summer Time): 5:00 PM (GMT+1)
    Eastern Daylight Time: 12:00 PM
    Central Daylight Time: 11:00 AM (GMT-5)
    Mountain Daylight Time: 10:00 AM
    Pacific Daylight Time: 9:00 AM

    Column 1 Column 2 Column 3 Column 4 Column 5 Column 6
    START RUN MAP AUTHOR DOWNLOAD FEEDBACK
    1100 1700 30 ctf_decker_b9 Vig files.getdropbox.com ctf_decker thread
    1130 1730 30 cp_munitions_a1 Sikyanakotik TF2Maps.net cp_munitions thread
    1200 1800 30 cp_ascension_a9 Hobbes TF2Maps.net cp_ascension thread
    1230 1830 30 pl_ashford_a4 Arkosis TF2Maps.net pl_ashford thread
    1300 1900 30 ctf_vector_a28 Icarus TF2Maps.net ctf_vector thread
    1330 1930 15 ctf_s2a_compound_beta studio2a TF2Maps.net ctf_s2a_compound thread
    1345 1945 30 tc_meridian_rc Shmitz TF2Maps.net tc_meridian thread
    1415 2015 30 cp_dusk_a29 Radaka TF2Maps.net cp_dusk thread


    Map Submission Format
    • Required: Map Filename (ctf_example_a4)
    • Required: TF2Maps.net file ID number, OR url to offsite download.
      .bz2 archive is preferred, but not required. May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
    • Required: TF2Maps.net discussion thread number.
    • Optional: Available time & your time zone. Only necessary if you aren't available for the whole testing period and wish to attend your map.
    • Optional: Would you like the SourceTV demos of the test? (will be uploaded to here)

    Repeat submissions of a map:
    Only post the info that has changed.
    - You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site.
    - Discussion thread never changes so only needs to be submitted once.


    Submission rules
    • The map must be playable. This means fully functional objective system, proper spawns, non-fullbright, etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs.
    • Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
    • Submission deadline is 4 PM CDT, 1 day prior.
    • Submissions for will be on a first come, first served basis.
    • You may NOT reserve a submission without a download.
    • Please limit your submission changes. Updating your submission version is allowed if an important issue is discovered, but don't submit early if you will be updating every day with a new version.
    • When editing a submission for update/reservation, please make a new post to note that you have done so.
    • Standard maps receive 30 minutes playtime, arena maps receive 15. An extension may be requested for more mature non-arena maps in need of fine tuning.
    • Testing will be limited to ~3.5 hours each day.
    • The map author may request a team scramble after at least two complete rounds have been played.

    Multiple submissions per author
    • A specific map version may NOT be submitted to more than one day.
      The exception is mature maps in need of fine tuning. It is preferred you request for an extension rather than a double-booking, however, you may with the following rules:
      - Make ONLY ONE submission post, in the main day you want.
      - In that post specify the other day, and your map may be slotted in, at the admin's descretion, schedule permitting.
      - Double-bookings will not receive time extensions.
    • Different maps from the same author (ctf_example, ctf_eggsample) are permitted on the same day if there is space, but maps from other authors come first. If submitting more than one, please specify which should take priority, or simply submit on seperate days.
    • Different game modes of the same map (ctf_example, cp_example) are only permitted on different days.
     
    Last edited by a moderator: Aug 29, 2015
  2. Vig

    Vig L2: Junior Member

    Messages:
    60
    Positive Ratings:
    58
    ctf_decker_b9

    Map Name: ctf_decker_b9
    Download Link: http://files.getdropbox.com/u/1306131/ctf_Decker_b9.rar
    Forum Thread: http://forums.tf2maps.net/showthread.php?t=6069
    Time: I should be able to make the whole playtest.
    SourceTV: That would be great, yes please.

    Known bugs: If any of these are game killers let me know I might be able to get them fixed by tomorrow.

    - Round timer set to ungodly long 666min (cranked up the seconds for private testing forgot to turn it back down for latest compile, had no clue that 40,000sec was 666min creepy!)
    - Blue props in the red base, these are place holder until I get red textures created.
    - the file name is ctf_Decker_b9.bsp for some stupid reason I named it in caps when I compiled.
     
    Last edited: Jul 9, 2009
  3. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    The filename is indeed a problem. We run a linux server which doesn't play nice with uppercase names. So if you could fix that then we can test it.

    (and actually giving the download link in this thread is better)
     
  4. Vig

    Vig L2: Junior Member

    Messages:
    60
    Positive Ratings:
    58
    Added download link to original post.

    That's no problem I can get a properly named version up later tonight with a fixed timer.
     
  5. Sikyanakotik

    Sikyanakotik L1: Registered

    Messages:
    35
    Positive Ratings:
    6
    Last edited by a moderator: Jul 9, 2009
  6. Hobbes

    Hobbes L1: Registered

    Messages:
    30
    Positive Ratings:
    0
    Map Name: cp_ascension_a9
    File ID : 1199
    Thread: 6199
    Time: Any
    Source TV Demo?: Yes

    Note: This is a major change from a8 due to a new capture order for the points. I reversed the order of capture of B&C, and A.
     
  7. Arkosis

    Arkosis L1: Registered

    Messages:
    28
    Positive Ratings:
    4
    pl_ashford_a4

    Thread:7141 (Thread has changed) changed and you got it wrong ;p
    Download:1672
    Time:any
     
    Last edited by a moderator: Jul 9, 2009
  8. Icarus

    aa Icarus

    Messages:
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    Positive Ratings:
    1,182
    ctf_vector_a28
    Download: Already on server
     
    Last edited: Jul 11, 2009
  9. studio2a

    studio2a L1: Registered

    Messages:
    17
    Positive Ratings:
    0
    Map Name: ctf_s2a_compound_beta
    File ID : 1803
    Thread: 7804
    Time: Any
    Source TV Demo?: Yes
     
  10. Shmitz

    aa Shmitz Old Hat

    Messages:
    1,129
    Positive Ratings:
    742
    Map: tc_meridian_rc
    Download: 1756
    Discussion: 6032
    Available time: Later in the lineup would be better
    Source TV: Yes
     
    Last edited: Jul 10, 2009
  11. Radaka

    Radaka L7: Fancy Member

    Messages:
    495
    Positive Ratings:
    242
    Map: cp_dusk_a29
    Download: 1616
    Discussion: 6956
    Available time: Whenever
    Source TV: Yes

    Already on the server.
     
  12. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Submissions closed
     
  13. (-TN-) Ben2

    (-TN-) Ben2 L4: Comfortable Member

    Messages:
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  14. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    This is insane. The thread opened today, so I had no time to get my post in.

    If it had been open when I was awake, that would be another story.
     
  15. Sikyanakotik

    Sikyanakotik L1: Registered

    Messages:
    35
    Positive Ratings:
    6
    Ah, sorry about messing up the format Snark. Thanks for fixing it. I'll know what went wrong for next time.

    Also, playtesters! Yay! :D
     
  16. Waif

    Waif L7: Fancy Member

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    Lol these threads fill up so fast its not funny. :(
     
  17. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Well if you have suggestions...

    I mean I don't really see anything that can be done about it. There are a lot of people that want maps tested.
     
  18. Radaka

    Radaka L7: Fancy Member

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    We did munitions during a playtest earlier, so it's on the server now :)
     
  19. Icarus

    aa Icarus

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    Fixed a nasty bug in Vector. updated to a26. Already uploaded to the server.
     
  20. Sikyanakotik

    Sikyanakotik L1: Registered

    Messages:
    35
    Positive Ratings:
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    And yet, for some reason, it's not listed on the stats page. I don't know what it means, but it would really help to see those map stats after gameday. :huh:
     
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