map packing problem. with vide

Discussion in 'Mapping Questions & Discussion' started by basilhs333, Sep 3, 2016.

  1. basilhs333

    basilhs333 L8: Fancy Shmancy Member

    Messages:
    575
    Positive Ratings:
    146
    guys i know i have asked for this again but i dont get the anweser i am looking for.
    the think is i open vide 1 pick my map 2 scan 3 pick /tf scan 4 auto 5 apply 6 save
    thats what i do to pack my frontline map thats call ctf - cp_coldbase
    am i doing something wrong?
    free feel to tell me.
    for instance say you dont need to do this but that and be clear please i am not a professional so i maybe not understand some thinks thank you very much for your time.
     
  2. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    661
    Stop trying to use VIDE. Use CompilePal.
     
    • Agree Agree x 1
  3. Pocket

    aa Pocket func_croc

    Messages:
    4,489
    Positive Ratings:
    2,217
    I'm not sure I understand what you're asking. You said what you did, but not what happened. Did it not work? When you try running your map locally with sv_pure 2, are the textures and models missing? Also, what is the name of your map? "ctf - cp_coldbase" is just gibberish and I don't think that's what you meant to type.
     
Tags: