Map doesn't compile (and I don't get any errors)

Niro

L1: Registered
Jun 28, 2019
45
21
Hi, I am working on a decompiled version of upward. It has compiled on "normal" using CompilePal and worked properly before. Until it got some leak errors and Tjuntion errors. Both of these have been fixed as they no longer appear in the compile log. A fast compile works and gives me no errors, however a normal compile gets stuck on portal flow and doesn't finish, even after 12.5 hours. Scrolling up the current log on my normal compile there is nothing that should cause a problem. The map is fully optimised with areaportals, hints/skips and it has a shit ton of func_details.
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
1,339
994
Code:
Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Maps\pl_upward_f\pl_upward_f1_a6.lin
Brush 16222: areaportal brush doesn't touch two areas
Looks like you have an areaportal leak. Once you fix that, if the compile still takes forever, you should take a look at the map's portal file to see if your visleaves are too messy.