Cp_Mangroves, by Tom "LeSwordfish" Field
Mangroves is a swamp-themed CP map, with three linear control points. The first point is tucked into a small building, with attackers crossing the open space of a river ford. The second point perches above a swamp. The bulk of the health and ammo in this section is down in the mire, forcing attackers and defenders to retreat into a severe height disadvantage for their healing, being forced to make the sacrifice of getting their boots all muddy. Point C is in a spytech base, with several good sentry positions, and limited routes to it. Height advantages are key throughout. It has a sewer. Everyone loves sewers.
Pictures below. Lots of pictures.
Uses the Void'n'Rexy'n'Valve computer screens prop, and the swamp pack stuff, plus the construction flatbed. So, props to them. Geddit??!!??
Yes, the Cp_MANNgroves pun has occured to me.
Mangroves is a swamp-themed CP map, with three linear control points. The first point is tucked into a small building, with attackers crossing the open space of a river ford. The second point perches above a swamp. The bulk of the health and ammo in this section is down in the mire, forcing attackers and defenders to retreat into a severe height disadvantage for their healing, being forced to make the sacrifice of getting their boots all muddy. Point C is in a spytech base, with several good sentry positions, and limited routes to it. Height advantages are key throughout. It has a sewer. Everyone loves sewers.
Pictures below. Lots of pictures.
Uses the Void'n'Rexy'n'Valve computer screens prop, and the swamp pack stuff, plus the construction flatbed. So, props to them. Geddit??!!??
Yes, the Cp_MANNgroves pun has occured to me.
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