Hello! I just started learning about mapping a couple days ago, and this is my first forum post, I apologize if this post is against the rules.
So my first map (KOTH) is coming along pretty well, it doesn't look very good but I'm happy with it! I used a bunch of prop_static boulder entities to make the walls. You can see one of the walls here:
On the left is a small building I made with the brush, and up close it looks alright:
But then, on the right, you see one of those boulder static props. The lighting/shadow near the bottom is all messed up:
Is there any way I can fix this? I see valve maps using these boulders and wonder how they did it...
Thank you guys!
So my first map (KOTH) is coming along pretty well, it doesn't look very good but I'm happy with it! I used a bunch of prop_static boulder entities to make the walls. You can see one of the walls here:
On the left is a small building I made with the brush, and up close it looks alright:
But then, on the right, you see one of those boulder static props. The lighting/shadow near the bottom is all messed up:
Is there any way I can fix this? I see valve maps using these boulders and wonder how they did it...
Thank you guys!