I have been digging around and so far have not found a way to segregate Info_Player_TeamSpawn's between humans and bots. By "bots" by the way, I do not mean MVM robots. What I mean is normal bots (NPC's) that may substitute for live players from time to time - depending on the server configuration, number of human players on-line at that time, etc. What I would like to accomplish, is that actual human players maybe spawn in a different room than were bots spawn. For example, bots might skip an area of the map that is only "Easter-Egg's" and go directly to game-play area, etc. Anybody know how to accomplish this?