You mean the object properties?Can you show us a shot of this in hammer? Hard to tell what you've got currently.
Did you disable vertex lighting before or after experiencing your issue?
I disabled vertex lighting after the issueDid you disable vertex lighting before or after experiencing your issue?
Hmmm i tried it but it looks like a block of glowput it just outside of the lightbulb so it's not covered by the light bulb
I found out that i need to add a env_sprite entity for the glow
but i didnt find how to add the glow as i just copy pasted it from a map
Remove "materials/" from the path. Also make sure the light bulb model isn't solid or else the env_sprite will have to be placed outside of its collisions (as otherwise the sprite will not render).Hmmm i tried it but it looks like a block of glow
Sprites are to be extracted from the .VPK files and then viewed through the game's developer mode ("-tools" launch option).
whenever i open it it auto types sprites/ but nothing shows up
i tried to find a sprite named glow but i didnt find it anywhere
Remove "materials/" from the path. Also make sure the light bulb model isn't solid or else the env_sprite will have to be placed outside of its collisions (as otherwise the sprite will not render).
Sprites are to be extracted from the .VPK files and then viewed through the game's developer mode ("-tools" launch option).
Nevermind, actually - I was thinking of 'particles' when I said that, which doesn't necessarily apply to sprites. However, if you still want to go for it: normally one would use 'vpk.exe' to pack and unpack these archives; however, it seems that you can only pack them as of late, whereas unpacking only generates the folder structure but won't extract the actual files.Hmmm how do u extract those anyway?