Discussion in 'Mapping Questions & Discussion' started by basilhs333, Jul 21, 2016.
how can i make a lamp turn on and off every 1 sec for exable?
Basiacly what you do is you put down a light_spot entity and change the "Appearance" to something else (It's always on normal by default) like a flicker A / B, there's of course more options than this so play around and see what you like the most.
*This also applies to the "Light" entity*
Also, be aware of the fact that this will cause your map's file size to go up, since lightmaps will need to be calculated for the different light levels.
And yeah, learn what inputs and outputs are!
I mean it's useful. You can do lots of stuff with it! I mean.
They can also screw with players' framerates if you have multiple blinking lights in your map.
*cough* I had played on mvm map with flickering lights. Normally i was dropping to like 30-45 FPS, and on it i was barely over 10.
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