Invasion - New Gamemode by Joe 'Fr0z3nR" R This is new type of gamemode I've been thinking about. In 5 Simple words the objective "Protect Reactor Core Against BeepBots." In more than 5 words, you're goal as a team is to protect your reactor core against waves of beepbots, while escorting yours to the enemy reactor core. Things that I need to add to the gamemode (not the map): + Custom Voice lines to say how much integrity the reactor has. + Or, if not above, use various announcer voicelines, to convey similar things. + Remove Beepbots voice lines. + Remove RD hud since it is irrelevant, add something else. + Try to remove flailing + Remove set up time? Things I'd like to experiment with: + Progressively increasing population of waves as time goes on (or as points increase, if we get that command) + Tiered Waves: A spawn of 6 bots, 3 'A' bots, 2 'B' bots and 1 'C' bot. You have to kill the A bot group, before the B bot group becomes enabled, and so on. + A flag mechanic that provides a secondary objective. + Parenting Small trigger_hurts to the beepbots to prevent stacking on them. Being a new gamemode, feedback is very welcome, and you are encouraged to play this whenever bored. Thanks!