Honestly I think it's a miracle tf2 even still gets updates. The very fact that they are working on anything is pretty awesome, and I don't really mind when it comes out at all
As for Halloween, you can do a map within a month, if you have plenty of free time dedicated for it and you use existing map as a base. It needs to be in the workshop early before valve goes and picks the possible maps that are getting in. This means you have roughly about 1,5 months do do something. You also need to playtest and refine the map after you think its done
This assumes though that most people have that time to do something properly within a month, knowing the demographic of this community - that's a super dinky tiny amount of people.
@all
As far I know the TFTeam never mentioned anywhere the jungle update would be the summer update, it's just us an our stupid brain logic"""ayyyyyy jungle = summer theme = summer update + we are in summer so that's 1000000% gonna happen dumb dumb""", but that doesn't work like that even though valve never gave a date but hints suggesting it's soon (tm), soon can meaning the following months (back in june), no really they never mentioned anywhere it would be the summer update, so give up on that idea.
The update will come when it will come, if you are done with your jungle stuff just move on, there's no point to continue worrying about the update.
It can be released tomorrow or in 3 months, WHAT YOU CAN PLAN is that if the update is released either in September/October they have literally no time to prepare the halloween update what they will do instead is ask for help once again so if you wanna make a great contribution for halloween you can start now and put the rest of your plans for jungle update in your trash (it's probably too late to contribute btw).
To make everything simple:
-Forget about the jungle update, it will come when it's done, no summer prediction shits.
-If you wanna make stuff for halloween get on it now it's more than likely that valve will ask for help.
Another way I'm looking at it is Valve has made tons of cash off of us over all these years and still do, so yes, they do have the resources to get things done despite what ever else they have going on in other areas. It's only natural at this point to question why things aren't happening while they continue to rake in the cash.To be fair we've gotten a major summer update in June or July every year since the game came out besides in 2009 when we got updates in May and August. Combined with the lack of major update at Christmas and the least amount of regular patches TF2 has ever received in a single year I don't think it was super unreasonable to expect the Pyro/Jungle update in June or July.
It's now been more than 400 days since the last non time-limited (Halloween) major update, Meet Your Match.
Considering the tf team said last year they made a mistake releasing Meet Your Match too early, if it was obvious to me they wouldn't do the same mistake again but everyone forgot they said that and assumed they would make another summer update, but no they are no longer rushing stuff that's all, and thus skip the summer update. I'm expecting it to release in August End - September.
TFTeam made a mistake last year, they don't want to do it again, I was secretly hopping they would release it back in July but I know they wouldn't.
With what they said last year, not doing the same mistake + biggest update in tf2 history it was easy to guess we wouldn't have a summer update, and the release date would be august end at earliest, and if not then September.
Another way I'm looking at it is Valve has made tons of cash off of us over all these years and still do, so yes, they do have the resources to get things done despite what ever else they have going on in other areas. It's only natural at this point to question why things aren't happening while they continue to rake in the cash.
TF2 card game, anyone?It's understandable. The developers were busy developing a card game.
Could you break down for me the cost of running a game studio, and how the management structure of Valve is to justify this claim?
Not just the cost of running a game studio, but the cost of running a game studio, a digital distribution platform, hardware production (Steam Controller, Vive prototypes), servers, databases, etc.
There is this thing called a search engine for the interwebs. They do the most amazing things to help cut down on douche trolling. Considering you seem to need that kind of help I will toss ya a link to the most popular one.... https://www.google.com/ In there (if ya know what you are doing) you can find where Gabe breaks it down in an interview. Good luck, seems you need all you can get.Could you break down for me the cost of running a game studio, and how the management structure of Valve is to justify this claim?
Doesn't seem to be working.There is this thing called a search engine for the interwebs. They do the most amazing things to help cut down on douche trolling.
There is this thing called a search engine for the interwebs. They do the most amazing things to help cut down on douche trolling. Considering you seem to need that kind of help I will toss ya a link to the most popular one.... https://www.google.com/ In there (if ya know what you are doing) you can find where Gabe breaks it down in an interview. Good luck, seems you need all you can get.
Staff Edit: User was warned for this post. --Berry
For all the "We won't have time to do H'ween stuff"
If you didn't start your H'ween projects in the past couple months, you're already behind. Don't rush it. Everyone can easily spot a poor/rushed H'ween map.
Could you break down for me the cost of running a game studio, and how the management structure of Valve is to justify this claim?
Not just the cost of running a game studio, but the cost of running a game studio, a digital distribution platform, hardware production (Steam Controller, Vive prototypes), servers, databases, etc.