How to make a brush that clips only players (not rockets)?

Sock

L1: Registered
Sep 15, 2017
1
0
Hi, I'm relatively new to hammer, so this might be a bit of a noob question.

I'm making a glass wall that I wish projectiles (like rockets) to pass through. I found the "Clip" texture https://developer.valvesoftware.com/wiki/Clip#Clips, but I want to use a glass texture instead of the clip texture. I tried superimposing and offsetting the clip texture from the desired glass texture, but neither worked. How might I make a brush that allows projectiles to clip, but not the player?

(Context: this is for a jump map.)