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How to make a brush that clips only players (not rockets)?

Discussion in 'Mapping Questions & Discussion' started by Sock, Jan 23, 2018.

  1. Sock

    Sock L1: Registered

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    Hi, I'm relatively new to hammer, so this might be a bit of a noob question.

    I'm making a glass wall that I wish projectiles (like rockets) to pass through. I found the "Clip" texture https://developer.valvesoftware.com/wiki/Clip#Clips, but I want to use a glass texture instead of the clip texture. I tried superimposing and offsetting the clip texture from the desired glass texture, but neither worked. How might I make a brush that allows projectiles to clip, but not the player?

    (Context: this is for a jump map.)
     
  2. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    playerclip

    make the glass a func_illusionary or a func_brush with collisions disabled.
     
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