How can I recreate this model texture effect in TF2?

AsheMosterMashe

L1: Registered
Sep 5, 2023
13
0
Is there anyway I can produce something like this in the Source engine with material proxies or some other method? I currently have the rotating model but the texture just clings to it statically, which isn't what I want.

rings.gif
 

Tiftid

the Embodiment of Scarlet Devil
aa
Sep 10, 2016
602
465
This shader might give you an effect close to what you want:

Unfortunately, it reckons it only works on brushes.

If you were REALLY hardcore, you could try making an animated texture for the model, where the texture scrolls each frame to give the illusion that it's staying in place while the model rotates (or just doing that with the TextureScroll proxy), but I'm not sure if the result would look too amazing.

There's probably a better way I'm forgetting.