- Apr 17, 2017
- 263
- 109
Hiver Tower - A Player Destruction version of High Tower. Heavily inspired by Ismaciodismorphus's pd_pipeline!
This map reskin is heavily inspired by the maps below. Check them out!:
Ismaciodismorphus - Player Destruction Pipeline
(Another Payload Race map transformed into a Player Destruction map, inspiring me to make this!)
Defcon - Altitude
(Heavily inspired the lighting, skybox, and themeing on this map, as well as providing me with textures/blends Altitude used!)
Summary:
A reskin of High Tower to be winter themed, as well as have the Player Destruction gamemode. Kill enemies and capture their presents, then secure the presents at one of the two capture zones that will open up every 45 seconds! One point is at the cliffs, in the building near the edge. The other point is in between where you'd usually push the carts up their respective elevators!
Changes to this map include;
-Textures, models, lighting, and the skybox have been changed to suit the winter theming
-Patches to better indicate where health and ammo packs will respawn
-The inclusion and removal of one or two props to better suit gameplay
-A small platform near the tower with a magnificent statue of Soldier TF2 on top of it
-Increased the size of trigger_multiples that open spawn doors for quality of life
-Changed a health pack near both points to make it less easy fully restore health while near point
Credits:
Ismaciodismorphus - Creator of Player Destruction Pipeline and the main inspiration for this map!
Defcon - Creator of Altitude and the inspiration for the lighting and theming of this map!
Donhonk - Creator of the Snow Cat model used on this map from the TF2 Emporium Vehicle Prop Pack!
KrazyZark - Creator of the Briefcase Present that was repurposed to be the PD pickup for this map!
Pinewabble - Creator of some festive props included in the map from Wabble's Small Smissmass Pack!
Urban - Creator of the cappoint holograms used on this map from the Autumnal Mini-Expansion!
This map reskin is heavily inspired by the maps below. Check them out!:
Ismaciodismorphus - Player Destruction Pipeline
(Another Payload Race map transformed into a Player Destruction map, inspiring me to make this!)
Defcon - Altitude
(Heavily inspired the lighting, skybox, and themeing on this map, as well as providing me with textures/blends Altitude used!)
Summary:
A reskin of High Tower to be winter themed, as well as have the Player Destruction gamemode. Kill enemies and capture their presents, then secure the presents at one of the two capture zones that will open up every 45 seconds! One point is at the cliffs, in the building near the edge. The other point is in between where you'd usually push the carts up their respective elevators!
Changes to this map include;
-Textures, models, lighting, and the skybox have been changed to suit the winter theming
-Patches to better indicate where health and ammo packs will respawn
-The inclusion and removal of one or two props to better suit gameplay
-A small platform near the tower with a magnificent statue of Soldier TF2 on top of it
-Increased the size of trigger_multiples that open spawn doors for quality of life
-Changed a health pack near both points to make it less easy fully restore health while near point
Credits:
Ismaciodismorphus - Creator of Player Destruction Pipeline and the main inspiration for this map!
Defcon - Creator of Altitude and the inspiration for the lighting and theming of this map!
Donhonk - Creator of the Snow Cat model used on this map from the TF2 Emporium Vehicle Prop Pack!
KrazyZark - Creator of the Briefcase Present that was repurposed to be the PD pickup for this map!
Pinewabble - Creator of some festive props included in the map from Wabble's Small Smissmass Pack!
Urban - Creator of the cappoint holograms used on this map from the Autumnal Mini-Expansion!
Last edited: