Might help if you post the compile log here or put it into
https://www.interlopers.net/errors
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\PC\Desktop\koth_flatlands (WIP).prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2325 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 6 texinfos to 4
Reduced 2 texdatas to 2 (65 bytes to 65)
Writing C:\Users\PC\Desktop\koth_flatlands (WIP).bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
4 portalclusters
4 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 16
Average clusters visible: 4
Building PAS...
Average clusters audible: 4
visdatasize:44 compressed from 64
writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\pc\desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
16 faces
7153 square feet [1030144.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
16 patches before subdivision
1040 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 88524, max 211
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0002 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 6/8192 72/98304 ( 0.1%)
brushsides 36/65536 288/524288 ( 0.1%)
planes 40/65536 800/1310720 ( 0.1%)
vertexes 37/65536 444/786432 ( 0.1%)
nodes 27/65536 864/2097152 ( 0.0%)
texinfos 4/12288 288/884736 ( 0.0%)
texdata 2/2048 64/65536 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 16/65536 896/3670016 ( 0.0%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 6/65536 336/3670016 ( 0.0%)
leaves 29/65536 928/2097152 ( 0.0%)
leaffaces 16/65536 32/131072 ( 0.0%)
leafbrushes 16/65536 32/131072 ( 0.0%)
areas 2/256 16/2048 ( 0.8%)
surfedges 88/512000 352/2048000 ( 0.0%)
edges 57/256000 228/1024000 ( 0.0%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 0/32768 0/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 0/65536 0/131072 ( 0.0%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 18544/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 44/16777216 ( 0.0%)
entdata [variable] 340/393216 ( 0.1%)
LDR ambient table 29/65536 116/262144 ( 0.0%)
HDR ambient table 29/65536 116/262144 ( 0.0%)
LDR leaf ambient 4/65536 112/1835008 ( 0.0%)
HDR leaf ambient 29/65536 812/1835008 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 54/0 ( 0.0%)
physics [variable] 2325/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 32
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\PC\Desktop\koth_flatlands (WIP).prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (4845 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 15 texinfos to 8
Reduced 5 texdatas to 4 (156 bytes to 130)
Writing C:\Users\PC\Desktop\koth_flatlands (WIP).bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
6 portalclusters
5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 20
Average clusters visible: 3
Building PAS...
Average clusters audible: 3
visdatasize:64 compressed from 96
writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\pc\desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
26 faces
19939 square feet [2871296.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
26 patches before subdivision
2918 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 269600, max 206
transfer lists: 2.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0007 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 13/8192 156/98304 ( 0.2%)
brushsides 78/65536 624/524288 ( 0.1%)
planes 60/65536 1200/1310720 ( 0.1%)
vertexes 73/65536 876/786432 ( 0.1%)
nodes 48/65536 1536/2097152 ( 0.1%)
texinfos 8/12288 576/884736 ( 0.1%)
texdata 4/2048 128/65536 ( 0.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 26/65536 1456/3670016 ( 0.0%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 12/65536 672/3670016 ( 0.0%)
leaves 50/65536 1600/2097152 ( 0.1%)
leaffaces 26/65536 52/131072 ( 0.0%)
leafbrushes 37/65536 74/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 152/512000 608/2048000 ( 0.0%)
edges 101/256000 404/1024000 ( 0.0%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 0/32768 0/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 0/65536 0/131072 ( 0.0%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 49712/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 64/16777216 ( 0.0%)
entdata [variable] 465/393216 ( 0.1%)
LDR ambient table 50/65536 200/262144 ( 0.1%)
HDR ambient table 50/65536 200/262144 ( 0.1%)
LDR leaf ambient 6/65536 168/1835008 ( 0.0%)
HDR leaf ambient 50/65536 1400/1835008 ( 0.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 54/0 ( 0.0%)
physics [variable] 4845/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 52
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10*
* leaked **
Entity func_door (2512.00 -208.00 48.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 1536.0 176.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 1536.0 176.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0 2048.0 176.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 48.0 -72.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 560.0 -56.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 32.0 424.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 80.0 424.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 560.0 200.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
* Suppressing further FindPortalSide errors.... *
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (6164 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 21 texinfos to 17
Reduced 6 texdatas to 6 (175 bytes to 175)
Writing C:\Users\PC\Desktop\koth_flatlands (WIP).bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
0 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0035 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 913/393216 ( 0.2%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 115/65536 3220/1835008 ( 0.2%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 54/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0032 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 1/8192 88/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 1252/393216 ( 0.3%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 159/65536 4452/1835008 ( 0.2%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
2 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0032 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 2/8192 176/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 1571/393216 ( 0.4%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 234/65536 6552/1835008 ( 0.4%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
2 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0033 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 2/8192 176/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 1571/393216 ( 0.4%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 234/65536 6552/1835008 ( 0.4%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0034 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 1858/393216 ( 0.5%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1192/65536 33376/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0033 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 1858/393216 ( 0.5%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0032 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3208/393216 ( 0.8%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0032 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3761/393216 ( 1.0%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0033 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3761/393216 ( 1.0%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0033 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3761/393216 ( 1.0%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
1 second elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0034 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3548/393216 ( 0.9%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\PC\Desktop\koth_flatlands (WIP).vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dustbowl_01up)
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\PC\Desktop\koth_flatlands (WIP).bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 234, actual size 154
0 seconds elapsed
8 threads
reading c:\users\pc\desktop\koth_flatlands (WIP).bsp
reading c:\users\pc\desktop\koth_flatlands (WIP).prt
LoadPortals: couldn't read c:\users\pc\desktop\koth_flatlands (WIP).prt
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\pc\desktop\koth_flatlands (WIP).bsp
No vis information, direct lighting only.
219 faces
124849 square feet [17978368.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0035 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 2/1024 96/49152 ( 0.2%)
brushes 16/8192 192/98304 ( 0.2%)
brushsides 96/65536 768/524288 ( 0.1%)
planes 86/65536 1720/1310720 ( 0.1%)
vertexes 284/65536 3408/786432 ( 0.4%)
nodes 162/65536 5184/2097152 ( 0.2%)
texinfos 17/12288 1224/884736 ( 0.1%)
texdata 6/2048 192/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 219/65536 12264/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 60/65536 3360/3670016 ( 0.1%)
leaves 165/65536 5280/2097152 ( 0.3%)
leaffaces 229/65536 458/131072 ( 0.3%)
leafbrushes 43/65536 86/131072 ( 0.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 1178/512000 4712/2048000 ( 0.2%)
edges 643/256000 2572/1024000 ( 0.3%)
LDR worldlights 4/8192 352/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 7/32768 70/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 84/65536 168/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 323264/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 3790/393216 ( 1.0%)
LDR ambient table 165/65536 660/262144 ( 0.3%)
HDR ambient table 165/65536 660/262144 ( 0.3%)
LDR leaf ambient 1210/65536 33880/1835008 ( 1.8%)
HDR leaf ambient 165/65536 4620/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 154/0 ( 0.0%)
physics [variable] 6164/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 500
Writing c:\users\pc\desktop\koth_flatlands (WIP).bsp
0 seconds elapsed