First off, I would like to thank everyone who has been pumped up, curious, and otherwise chatting about our third annual contest. A few change have been made, all highlighted, so please check that out. I have also removed the 2-stage minimum for PLR maps, so neither mode has a stage requirement now. Second contest item; after some rather encouraging debate here, I have decided that TF2M officers are eligible for taking home a prize. However, anyone who wishes to enter & win can not be a judge, officers included.
Now I can't give away any details here, but I can tell you that Valve has taken interest in our competition in a big way
As soon as I'm allowed to tell you the details, I will, so don't bother asking until then
Regarding our Gameday testing, I've opened a discussion about having a contest-specific one here; http://forums.tf2maps.net/showthread.php?p=73584#post73584 And lastly, I will be hosting an ingame details-chat this coming Friday; Map Design Event I can't wait to start seeing alphas for all of the entries! This is gonna be so freaking cool :thumbup:
Now I can't give away any details here, but I can tell you that Valve has taken interest in our competition in a big way