Secondary: Giant Sandwich
Fully restores the Heavy's health once every X seconds (abstracted by his appetite), and requires a short time (1-3 seconds) to eat: "WAS GOOD SANDWICH!!" "MMM VERY NICE!!" "BURRRP!!". The sandwich has an ammo capacity of 1. If the Heavy attempts to eat another sandwich before the cooldown is finished, he'll respond with sayings such as: "I NOT HUNGRY!!" "NOT FINISH DIGEST!!" "KILL NOW EAT LATER!!". Eating a sandwich does not douse flames. The Heavy cannot eat his sandwich while being healed, or 10 seconds after being healed. Alternatively, the effectiveness of the sandwich can be proportionate to the amount of time since he was healed.
Desirable features of this unlock include:
-The fact that the Heavy is given a way to heal by himself which helps break his dependance on the medic.
-Extremely limited synergy with Medic healing, as the Heavy cannot use the sandwich while being healed, or shortly thereafter. Given that the medic can heal, at minimum, 240 hp in the sandwich's 10 second post-healing cooldown, there is minimal gain in eating a sandwich while being assisted by a medic (it will encourage and allow the medic to heal others in that time though).
-The introduction of interesting new choices; the heavy must decide when it is best to consume his sandwich through good tactical and situational evaluation.
-While the sandwich affords the valuable ability to heal without a medic, the loss of the shotgun comes at the considerable cost of a ranged backup weapon, and the ability to initiate ranged attacks while mobile.
-The sandwich plays to the Heavy's popular nickname and alias; fatty.
-Further, the Heavy's formidable sandwich has already made its debut in the 'meet the scout' video.