The simple model from props_trainyard, taken to new lengths.
32, 64, 128, 256 and 512 units.
all 4 skins present on all models, complete with proper collision meshes.
Hey — I was moving some of my custom props and textures into the new folder structure, and it occurred to me that this would be a good time to ask, could you update these so they're facing the same way as the default ones? These ones fell victim to the 90-degree rotation thing that happens when you decompile and recompile a model.
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