A bit of googling brought me to a little program that did this.
Take a look at the horror it brings:
-le horrifying snip-
MY EYES! THEY ARE BLEEDING!
But seriously, that is a fuckton of useless brushes.
A bit of googling brought me to a little program that did this.
Take a look at the horror it brings:
-le horrifying snip-
I was feeling unprecedentedly generous, so I went ahead and opened that up.
To put it simply, that map is way too huge to ever work. I can't really browse it properly, because I haven't got the textures, but there's way too much stuff in here to ever fit. Some of the brushes can be combined into bigger ones, but I get the feeling that they're clipped for textures, and therefore can't be combined. The map itself is a whopping 12,100 x 5,700, which might be alright for a real map, but is absolutely out of the question for something with so many tiny brushes.
If you made this map yourself in Minecraft, keep your mapping talents there separate from TF2. Maybe make a PvP map or something. But this will not work in TF2, and chances are that few to no imported maps will. If your heart is absolutely set on a Minecraft trade map... well then learn Hammer and imitate MC's style in a way that won't beat the living shit out of the engine.
EDIT: Also, the layout makes no sense. Why is there so much shit floating in the sky?