- Apr 16, 2015
- 3
- 0
Hey y'all, I'm having some trouble getting my forward spawn to work. Red team has two spawns, the first is for the first point, and the other for the other two points. Right now, I have the two sets of info_player_teamspawns (red_playerspawn_1 and red_playerspawn_2). The second set (red_playerspawn_2) starts disabled. When the first point is captured, it disables the first set (red_playerspawn_1) and enables the second. The problem is, at any given time during the game, players will spawn in either room.
I've tried disabling/enabling the func_respawnrooms, but it didn't do anything. Should I name all of the info_player_teamspawns seperately? (eg red_playerspawn_1_01, red_playerspawn_1_02, etc)
It's probably something super obvious and dumb, but any help is appreciated.
I've tried disabling/enabling the func_respawnrooms, but it didn't do anything. Should I name all of the info_player_teamspawns seperately? (eg red_playerspawn_1_01, red_playerspawn_1_02, etc)
It's probably something super obvious and dumb, but any help is appreciated.