I would be upset if it went F2P, because I think that once it does the acceptable quality of content goes down. There are all these F2P games and MMOs out nowadays, and the reason why they're F2P? Because they're not worth paying for.
That's totally not true. Perfect example: League of Legends.
If you want to talk about "acceptable quality of content", why not talk about Valve's haphazard tossing-in of items they've been doing for months in TF2. You know, because the quality of their updates totally didn't drop since the Engie update. It didn't take a F2P model for that to happen.
OR DID IT?! Thing is, when you look at TF2 now, it basically already has a F2P model - the only thing they haven't done is remove the price (ironically). But given that they give the game away for a couple bucks periodically, it comes with the Orange Box, and that it's super cheap, the price has been irrelevant for a while anyways.
They've just happened to do an awful job with their F2P TF2 model. The drop system and store pricing scheme is absolutely terrible compared to other F2P games I've played. The problem isn't that it's moving in that direction - because that train has already come and gone. It's how they've been executing it.
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