that´s a thing i believe everyone has run into
you are using modeltextures
check that you don´t have textures on it that have "model/texturename" in the tex-browser
Maybe include the vgui map thumbnails? Not everyone will have them available or in the same area you have linked in the map file (like me). Until then, anyone have a link to a file that does have them?
did you add the "env_rain_ripples" particle from sawmill yet? because you missed that in 1.2. I've also experimented with the radius of the rain effect and it seems to be a cylinder of radius 512 units. Rain penetrates everything you must make sure that you don't place your rain particles anywhere within 512 uints of a building you can enter or else you will see the roof leaking above you!
Just realised, you don't have the skybox cameras for each map, those are very usefull since they contain the skybox fog settings which are often different to the normal fog settings.
Bump!
I have added koth_viaduct's environment lighting now.
When I'm finished adding all the sky_camera entities I'll release it, which should be in about 20 minutes or so
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