Engineer Update: Day Two

tf2.com

L13: Stunning Member
Jun 16, 2010
1,186
712
Everyone loves remote control toys. But the problem with most of them is, unless you manage to remote control one directly down someone's throat, they're pretty useless as weapons. But what if we were to tell you that we fixed that obvious design flaw?


Source: TF2.com
 

AgeNt_

L5: Dapper Member
Aug 12, 2009
236
88
I knew it!

Some noticable icons:
SIX-STRING_STINGER.jpg
SEARCH_ENGINE.jpg
BREAKING_MORANT.jpg


looks as if the engy will play his guitar as a taunt and a sniping sentry?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
I wondered when someone was going to make an assault-ish map that relies on going upwards. Never thought it'd be Valve, though, and I especially never thought they'd call it that. I guess all the good names really have been used up by custom mappers.

Also, I see what that special kill icon was for, now.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I love the picture of 2fort from TFC. xD

Something tells me, however, that a wranglered sentry with a second engi behind it spanking it back to full hp would be difficult to take down.
 
Jan 20, 2010
1,317
902
I love the picture of 2fort from TFC. xD

Something tells me, however, that a wranglered sentry with a second engi behind it spanking it back to full hp would be difficult to take down.

Spies. This thing is immensely spy "friendly." Stab the one controlling it, sap the sentry, stab the guy healing it. I do not think it'll be too much of a problem.
 

Retroid

L5: Dapper Member
Aug 25, 2009
206
22
You just have to kill the engy controlling it and it'll be easy to take down...
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Spies. This thing is immensely spy "friendly." Stab the one controlling it, sap the sentry, stab the guy healing it. I do not think it'll be too much of a problem.

Taking a sentry out with a engi nearby takes skill, taking a sentry out with an engi and defenders nearby takes even more skill. Taking a sentry and an engi out with a second engi and sentry, let alone additional defenders takes even more skill.

I'm not saying it's impossible... But it will deffinately be interesting.
 
Jan 20, 2010
1,317
902
Taking a sentry out with a engi nearby takes skill, taking a sentry out with an engi and defenders nearby takes even more skill. Taking a sentry and an engi out with a second engi and sentry, let alone additional defenders takes even more skill.

I'm not saying it's impossible... But it will deffinately be interesting.

I don't think it'll be too bad. Once the engie is dead that was controlling the sentry, it's out of commission for a few seconds anyway, which is plenty for offense or the offending spy to kill the sentry or any person attempting to defend it.