Drag

Drag rc1

Okrag

Wall Staples
aa
Jun 10, 2009
1,029
655
Haze is more visually striking but night is overall a sounder choice, especially at C.
 

tyler

aa
Sep 11, 2013
5,102
4,621
While I like Haze on A, on B and C it looks kind of dull. Night seems plain, though, and Fever is just a middle ground. I don't really know.
 

Tyker

L5: Dapper Member
Jun 1, 2009
232
142
Yes, heh, sorry about that. I needed to free up my dropbox so I deleted cp_drag_b3, wich was 120mb large. I am about to finish up b4, but I am still hoping valve will fix the swamp theme before I will release b4.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
I'd say Fever does the best job of capturing that "swamp" atmosphere, especially on B.
 

Tyker

L5: Dapper Member
Jun 1, 2009
232
142
Updated to b5!

cp_drag_b50000-SMALL.jpg
cp_drag_b50001-SMALL.jpg
cp_drag_b50004-SMALL.jpg
cp_drag_b50007-SMALL.jpg
cp_drag_b50002-SMALL.jpg
 
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tyler

aa
Sep 11, 2013
5,102
4,621
The second picture is similar to an idea I had once for a swamp map. Glad someone is doing it.
 

Tyker

L5: Dapper Member
Jun 1, 2009
232
142
I forgot to include the scripts for the ambient sounds!

The download at the top is now also updated to b13a. This is the latest and best version.


If the screens are updated, especially the first one, you have some very very dark areas :p
I hope that is not the case. I've improved the lighting a lot over time and I haven't gotten any comments on it being too dark any more. We'll see this gameday I guess!
 
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Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257