Here's a few conclusions from the latest gameplay tests:
- Defenders need more advantages (e.g. more viable sentry spots)
- Too much fighting on the flanks, not so much directly at the payload cart
- The area between C and D needs more rework as it is too complex at the moment
- Forward spawn for BLU as well as RED's spawns will be moved a bit
I'll be addressing these issues whenever I have time to work on the map again.
- Defenders need more advantages (e.g. more viable sentry spots)
- Too much fighting on the flanks, not so much directly at the payload cart
- The area between C and D needs more rework as it is too complex at the moment
- Forward spawn for BLU as well as RED's spawns will be moved a bit
I'll be addressing these issues whenever I have time to work on the map again.