Diner

KotH Diner A2

Zeus

Not a Krusty Krab
aa
Oct 15, 2014
1,346
561
I really like this theme, very unique and creative and fits into TF2's time period! I look forward to watch this map develop
 

Bombraker

L1: Registered
Sep 22, 2014
39
38
  1. Simplified Control Point & surrounding area to make it easier for players to understand where enemies can come from
  2. Moved the sewer drop down to the center of the Control Point to create a more interesting & focused dynamic between these two spaces
  3. Clustered & removed excessive prop use near Diner signs to regain some visual clarity
  4. Clipped off access to the Diner roofs to prevent excessive spawn camping
  5. Simplified spawn areas with a focus on better flow towards the main route
  6. Shrunk the width of the pipeline flanking route to focus combat & improve overall flow towards the CP/Sewer areas
  7. Reduced number of routes near the CP, with a focus on the container setup

Read the rest of this update entry...
 
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