Diner

Diner A2

  1. Simplified Control Point & surrounding area to make it easier for players to understand where enemies can come from
  2. Moved the sewer drop down to the center of the Control Point to create a more interesting & focused dynamic between these two spaces
  3. Clustered & removed excessive prop use near Diner signs to regain some visual clarity
  4. Clipped off access to the Diner roofs to prevent excessive spawn camping
  5. Simplified spawn areas with a focus on better flow towards the main route
  6. Shrunk the width of the pipeline flanking route to focus combat & improve overall flow towards the CP/Sewer areas
  7. Reduced number of routes near the CP, with a focus on the container setup