- Sep 14, 2023
- 3
- 0
im working on a market gardening based arena and im looking to disable shotgun damage so i use a filer_damage_type entity to disallow bullets damage and im using a trigger to activate this filter however in game when disallowing bullet damage bullets still do damage the really odd part i then allowed in part of testing for the issue and when bullet are the only thing that can do damage they dont do damage and nothing else does im god smacked confused on this
i followed the activator steps in the output on the trigger OnStartTouch but i dont know how when blocking out bullet damage it just doesnt and only allowing bullet damage disables all forms of damage
i followed the activator steps in the output on the trigger OnStartTouch but i dont know how when blocking out bullet damage it just doesnt and only allowing bullet damage disables all forms of damage
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