- Jan 24, 2021
- 14
- 4
I'm trying to get a custom surf ramp prop to work in TF2, but whenever the prop is present in my map, Hammer seemingly compiles the version of the vmf saved directly before the prop was added. When I compile a fresh vmf with the prop, I get this error and compile log*. I was originally using Slammin and its custom compilers in conjunction with Compilepal, but in troubleshooting this issue, I've switched to default hammer and the in-editor compile dialogue, which hasn't worked. The prop itself compiles and shows up in-editor without issue, and even weirder, works in-game when the map is compiled on other people's machines, and even works in CSS on my machine. I'll include the compile log for the prop, map, and the custom model itself (ramp.zip).
Prop compile log
*Fresh vmf compile log (with prop, no pervious versions)
Old vmf compile log (with prop, previous versions)
Thanks
Prop compile log
*Fresh vmf compile log (with prop, no pervious versions)
Old vmf compile log (with prop, previous versions)
Thanks
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