Any impressions from gameday?
player clipping and nobuild zone work has barely been started so I know about those problems already.
I'll start looking at adding more health around the map, but compared to gravel pit my map already have a lot more health pickups placed. Maybe I should rethink the locations of them more...
I know there's a lot of issues about C and im working on that.
I'm much more interested to hear what you think about the A and B areas and what I could improve there. (gameplay wise, I just added basic detailing to make it more a more attractive environment than dev_textures)
Hope you had fun atleast
player clipping and nobuild zone work has barely been started so I know about those problems already.
I'll start looking at adding more health around the map, but compared to gravel pit my map already have a lot more health pickups placed. Maybe I should rethink the locations of them more...
I know there's a lot of issues about C and im working on that.
I'm much more interested to hear what you think about the A and B areas and what I could improve there. (gameplay wise, I just added basic detailing to make it more a more attractive environment than dev_textures)
Hope you had fun atleast
Last edited: