FreeLance_FoX
L6: Sharp Member
- Sep 6, 2008
- 354
- 173
I just walked through the latest version and I must say that this is an incredibly impressive map. The layout really is very well though out and I can totally envision this being played in pubs or competitively. The way it flowed just from my walk through was just fantastic, and I can really see that your aesthetics will be as well thought out as your gameplay.
The only things that really seemed odd to me were the very long flanking routes around to either side of C... which seemed a bit out of the normal style of TF2. If anything make them long & straight to form some sort of conflict. Also the pit beneath the little bridges that lead up to C if nothing else seemed unnecessarily deep & wide... Maybe when you detail them they'll seem more in place but I dunno.
Great work, keep it up! ^_^
The only things that really seemed odd to me were the very long flanking routes around to either side of C... which seemed a bit out of the normal style of TF2. If anything make them long & straight to form some sort of conflict. Also the pit beneath the little bridges that lead up to C if nothing else seemed unnecessarily deep & wide... Maybe when you detail them they'll seem more in place but I dunno.
Great work, keep it up! ^_^