Mist is looking fly these days. Here's some feedback
-Doors open into boxes
-the intake fan boxes look too much like a PC parts box and doesn't fit TF2 well
-What is the point of this exit? You can only get up here by explosive jumping. Just seems kinda...pointless
-The brick in the middle of this metal texture is nonsensical
-It's weird to have this break on the ramp but only on the top
-I feel like the dirt should be raised here to make it easy to get up to that platform
-Double Doors don't work that way. There aren't 2 door frames...
-This drain grate makes no sense being out here since it's not connected to anything and there's not really anywhere for the drain to go
-This area feels kinda empty. honestly a lot of areas kinda feel like that but especially here
-odd cutoff for this stain overlay
-had no idea this was a door. Maybe put one of those rectangle signs above it and/or put a window in it
-This is a comical amount of intakes
-It's really odd how I can get up here on top of second but can't get ontop of the square building even though it's just about the same height
-This metal slanted wall is just weird
-both of these doors look the same but only one opens
-Something's weird about the clipping on these stairs. The stairs seem fine but the trims on the sides seem to be too steep causing me to sometimes get caught on them
-This brick texture is kinda ugly and doesn't match the mostly clean look of the rest of the map
-This crack looks very unnatural
-Just walked through this door after respawning. I get that forward spawns in 5cp don't let you reenter them but it's weird for it to have a respawnroomvisualizer on it since that usually means it's for the other team
-Plants goring outta metal
-the inside grate here just looks weird
That's all for now.
-Doors open into boxes
-the intake fan boxes look too much like a PC parts box and doesn't fit TF2 well
-What is the point of this exit? You can only get up here by explosive jumping. Just seems kinda...pointless
-The brick in the middle of this metal texture is nonsensical
-It's weird to have this break on the ramp but only on the top
-I feel like the dirt should be raised here to make it easy to get up to that platform
-Double Doors don't work that way. There aren't 2 door frames...
-This drain grate makes no sense being out here since it's not connected to anything and there's not really anywhere for the drain to go
-This area feels kinda empty. honestly a lot of areas kinda feel like that but especially here
-odd cutoff for this stain overlay
-had no idea this was a door. Maybe put one of those rectangle signs above it and/or put a window in it
-This is a comical amount of intakes
-It's really odd how I can get up here on top of second but can't get ontop of the square building even though it's just about the same height
-This metal slanted wall is just weird
-both of these doors look the same but only one opens
-Something's weird about the clipping on these stairs. The stairs seem fine but the trims on the sides seem to be too steep causing me to sometimes get caught on them
-This brick texture is kinda ugly and doesn't match the mostly clean look of the rest of the map
-This crack looks very unnatural
-Just walked through this door after respawning. I get that forward spawns in 5cp don't let you reenter them but it's weird for it to have a respawnroomvisualizer on it since that usually means it's for the other team
-Plants goring outta metal
-the inside grate here just looks weird
That's all for now.