- Sep 10, 2008
- 2,245
- 1,210
I'm concerned about how the voting process is going to be carried out. The contest maps are supposed to be tailored for competitive matches, but a large part of mappers and players in tf2m haven't played 6v6 before. At the very least, something needs to be done to encourage more 6v6 playtime.
Can we remove and prevent the entries from being played on the public servers when we enter the voting/judging process?
The credibility of the winner and the entire contest could be otherwise seriously doubted. I can see players not quite understanding the purpose of the contest and try basing their decisions off the wrong game type.
I realize it's not going to completely solve the issue, but it should significantly curb it and serve as a reminder of what the contest is about. Several maps that aren't quite up to speed in public games play spectacularly in a 6v6 setting; I'd hate for their rating to suffer because they're doing the right thing.
Can we remove and prevent the entries from being played on the public servers when we enter the voting/judging process?
The credibility of the winner and the entire contest could be otherwise seriously doubted. I can see players not quite understanding the purpose of the contest and try basing their decisions off the wrong game type.
I realize it's not going to completely solve the issue, but it should significantly curb it and serve as a reminder of what the contest is about. Several maps that aren't quite up to speed in public games play spectacularly in a 6v6 setting; I'd hate for their rating to suffer because they're doing the right thing.
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