- Mar 20, 2023
- 125
- 24
When i try to place a custom overlay texture, it displays a broken image. The .vtf file uses "DXT1 with 1 bit alpha" and version 7.4.
The vmt file contains this:
The following images show:
Image 1: How the overlay looks in Hammer
Image 2: How it looks in-game
Image 3: How it's supposed to look
The vmt file contains this:
Code:
"LightmappedGeneric"
{
"$basetexture" "sign_airstrike2"
$decal 1
$vertexcolor 1
$vertexalpha 1
}
Image 1: How the overlay looks in Hammer
Image 2: How it looks in-game
Image 3: How it's supposed to look
Attachments
Last edited: