I'm not going to make any generalisations and draw conclusions until I've got my hands on it and played with it for several hours at very least. You're just jumping the gun and drawing conclusions before its released.. which no matter what angle you spin it, is still plain stupid.Did you even read a word that I wrote? How about you prove my points wrong? Right now, it's a more gimmicky and useless weapon then the sandvich. It only counters one class, and that one class can bypass that counter. How can it even be hypothetically good?
Am I the only one that actually likes and uses the SMG frequently? It's a perfect weapon to: 1. track cloaking spies (trying to run away) 2. kill pyros, demomen (soldiers) after a headshot 3. remove stickies.
Low dps? It kills when it only has to deal 25-50 damage.
I probably wont be using the razorback, but I will try it.
Maybe they're trying to entice more people to play it? (or they have some mappers that just enjoy making arena maps)they made such sexy maps for arena mode, the least played mode in the game. Where's the sense in that?
Maybe they're trying to entice more people to play it? (or they have some mappers that just enjoy making arena maps)
What do you want me to say? Sorry for speculating? I, and hopefully everyone else here, realize that this is pure speculation and we're simply discussing what Valve has provided us with. When did I ever say that this was the final conclusion? I'm just providing the best argument with what limited data we have, which is what everyone does.
Good snipers don't just run out and shoot people with the smg, they stay in a spot and snipe. The Razorback is useful for the sniper because he snipes. When you're a sniper who do you get killed by the most? Either other snipers, or spies. This stops the spies, why are you unhappy with this? Oh that's right, because your never happy with anything Valve gives us and you always want more from them. Be thankful they give us updates like these. (directed at anyone who is whining about the Razorback)
I'd like if it could be used against more then ONE WEAPON, and if it wasn't a passive weapon. Why can't it be a shield that you equip that blocks all instant kills and instead only takes half off your health away? This way you must actively use it, it's usable against all classes, it allows the sniper to escape once his spot has been compromised, and serves as a comparable side-grade to the offensive capabilities of the smg.