Discussion in 'Map Factory' started by Whark, Aug 1, 2010.
Actually it was not Mangy. Whark left me a picture he took. A picture of his assassin!
And the plot thickens.
once he gets back online I'll ask him to post up the map. I know he sacrificed quite a bit of sleep this week.
I don't know how this is going to work, but is there any chance of a late submission? Whark and Alia put so much effort into this, I was truly looking forward to playing it.
Seriously though WTF happened here?
The plot CONTINUES to thicken. Wonder where whark is.
It would be unfair to do this considering the posts XFunc_CaRteR has made to no avail. Whilst I do feel bad for everyone that missed the deadline, it is(was) still a deadline and I don't think it will change, not even to allow a couple of late entries.
Well, it happens. Shame, this was one of my favs.
Maybe you guys can put together a non-artpass map using this theme? It's what I'm doing with my theme.
Sill alive, I managed to escape the assassin’s grasp because of a curious golden object I found in the level.
I appreciate the attention. Sorry for the let down, especially to Alia and jondo for taking so much personal time over skype to give me feedback and ideas as well as assets. I'd like to apologize to everyone who frequented our thread here to give criticism and to Gooba for the paintovers when he could have been working on his own map.
The last two weeks have been rough: overtime at work, over the past few days I've been getting sick, yesterday the full blown thing hit me like s sledgehammer to the face while I was at work. I never gave up on the map. In fact, from the first post on this thread to the last one I worked on my artpass entry every night and every weekend day except one . I was still working this morning down to my 4 am deadline. I hunted down log errors and the like, but like the last Source level that I did, it decided to get cranky and not build right at the end, though I'd been building daily from the start. I reverted to a backup a few backups back and tried to build. 3:50 am. Unfinished version of the map. Fever, sore thought. Tried to pack up the assets. Problems. You know, the normal stuff. So the deadline came and went and I went to bed. And woke up feeling even sicker.
Not an excuse, but a story of how things went.
The theme has alot more to offer than the crude makeover that I've done.
So, the assets were planned to be released anyway so that will be forthcoming so any of you can try your hand at the theme. I plan on my own custom level using this theme in the near future.
Im sorry to say, you could have entered an old version, and used the grace period. Sucks.
Really sad to see this one not make it. I was expecting it to be a great contender.
I hope you'll continue to make more maps in the future.
Oh no, hope you feel better !
Once you feel better you should fix build and upload it, I'm sure I'm not the only one who would love to take a look.
Get well soon and I'll be looking forward to any future maps with this theme!
I'll work to get that up. Hopefully mid-week of next week. We'll see.
Poll up for next map
Not to keep bumping a deceased project but I posed a poll on this thread for input on the desired gametype of the resurrection of this theme. So its official, Market will be made.Will it be cp_market, ctf_market, or pl_market?
As always your feedback is not only appreciated but necessary. Thanks!
May I suggest, that you clip off your building corners at 45 degrees and put a 45 degree displacement flush with the new edge, that you then round off so your buildings have more realistic corners rather than the unrealistically crisp edges you had before.
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