Great stuff Spank, great stuff! This map gets better every day. Shame today's gameday is full, eh? Since beta2 has some big changes (and you're not on right now) I'll post my feedback here. (Also ironically my first post on this site <.<)
This sight line allows players to start shooting at each immediately as they come out of the shortest route out of the spawn area. I can only imagine the rage if either team had a really good sniper or two!
Is there really any point to
these rooftop holes? Cause to me they were nothing more than an annoying thing to fall into.
Another unfinished rooftop
here...
...and
here.
The new
control point area is better than the last one, but is not without faults. For starters, it's even harder to find than the old one! Expect new players to be wandering around for a while trying to find it. As well, the new cp is really, really CRAMPED. For arena this will probably be fine, but you'll definitely wanna fix this if you go through with making that koth version (Which I still wanna see, by the way! Any updates on that?).
That darn
crate still isn't fixed! At this point might I suggest replacing it with a new prop entirely?
The lack of ammo packs is also painful. I count 1 medium and 2 small ones, though admittedly I didn't scrape every inch of it during playtesting. A full ammo pack somewhere would really make Engie's lives much easier, as if they weren't crippled enough in Arena... Might I suggest buffing up the ones right outside the spawns?
And finally, a personal request... Can you let us in
here?