April Fools: Deepfall

CTF April Fools: Deepfall a3a

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A Piece of Shit.

L1: Registered
Jan 30, 2018
15
April Fools: Deepfall - A ctf map made for the April fools contest 2018.

20180213103447_1.jpg 20180213103632_1.jpg
 

FloofCollie

I really suck!
aa
Nov 5, 2016
598
Looks like it's fullbright - you should add in some lights and a light_environment entity or it'll be excluded from the April Fool's gameday.

Also it'll generally look better and help with depth perception.
(Also, why is there a health/ammo near a resupply?)
 

A Piece of Shit.

L1: Registered
Jan 30, 2018
15
Hey Kapanyo,

Thanks for replying.
Yea I know its still fullbright, still we have more than 15 days before its April. The map is still in Alpha so it doesn't matter that much. I'll edit for a2.
Also, that isn't a resupply, it is a prop locker. I don't know if you use hammer but that prop is seen very often.

Love,
Steph
 

Asd417

Sample Text
aa
Mar 20, 2016
1,399
Hello there!
Please refrain from posting fullbright maps in the future because it is technically broken even as an alpha map. It can crash the server and it breaks the gameplay as it is much harder to recognize players.

No multiplayer maps should be fullbright.
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
1,341
Hello there!
Please refrain from posting fullbright maps in the future because it is technically broken even as an alpha map. It can crash the server and it breaks the gameplay as it is much harder to recognize players.

No multiplayer maps should be fullbright.
You can post a map in whatever stage you want, even fullbright. It's highly not recommended to post fullbright maps, but nobody will stop you.
 

XEnderFaceX

F1 Fan
aa
Aug 18, 2015
297
the rules for the contest says that the map shouldnt be fullbright
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,235

A Piece of Shit.

L1: Registered
Jan 30, 2018
15
Hello there!
Please refrain from posting fullbright maps in the future because it is technically broken even as an alpha map. It can crash the server and it breaks the gameplay as it is much harder to recognize players.

No multiplayer maps should be fullbright.


Oh I didn't know that. Will update as soon a possible, thx.

(PS: I do know the contest rules...)
 

FloofCollie

I really suck!
aa
Nov 5, 2016
598
Hey Kapanyo,

Thanks for replying.
Yea I know its still fullbright, still we have more than 15 days before its April. The map is still in Alpha so it doesn't matter that much. I'll edit for a2.
Also, that isn't a resupply, it is a prop locker. I don't know if you use hammer but that prop is seen very often.

Love,
Steph
Ah, my bad, I didn't look too closely.
Wish you luck for the contest!
 

A Piece of Shit.

L1: Registered
Jan 30, 2018
15
So here we are, with Alpha 3.
After two play tests I realized that my map-making sucks.

So I've reworked some stuff.
  • Took down a lot of waterfall props for better play experience.
  • Added some cliffs and rock displacements that make the map more interesting.
  • Nerfed sniper spots.
  • Added an extra exit when taking the Intel.
  • Removed big bugs.

Read the rest of this update entry...