Right on the small ramp where the cart goes up. Demomans legs are covering them.I don't get it. Where's the light source for the giant blinding white light?
Looks really strange and unnatural.
Disable shadow on tracks. imo
The blue player looks now pink-maroonish
Yeah I noticed that already in A5, really annyoing. I havent tried to fix it yet, but I think I know what is causing the problem so it shouldnt be much work to fix it.Did you fix the pitch of the sun(or shadow_control) because we were getting all sort of crazy shadows during the gameday?
EDIT: forgot to say that it looks great so far, keep up the good work.![]()
Yeah, I heard that too, eerie tip me. But they talked about the old setup. Kill to move the cart. I emailed them about itUhh...whoever that guy that wrote to Control point about being labeled a cheater for using the Idler...he mentioned your map, thus Control Point linked to it and talk about it for a short while. Congrats.
Yeah, Im still trying to figure out how to fix that cross over bug. And for the overlapping texture, thats small stuff for a early alpha like thisPlaying as I type this. The carts got stuck when they crossed and I noticed a few graphics flickers with textures overlapping a little. I'll post more later.
Fearlezz: I would say do it the way pipeline does it and disable one teams ability to push across when it goes across, and have the cart automove through the section in which it can be stuck. It doesn't really break gameplay, I'd think, and your cart won't get stuck.