- Feb 20, 2012
- 9
- 1
I'm kinda lookin for advice on how to continue with the current first map I'm trying to create for a trade server. Seeing as how there are now objectives I found this the simplest map for a beginner to start off with. What I'm looking for is to somehow show that this square box you see floating here to look as though it's being held by rafters in a forest, like a lakeside condo on a cliff or something. Both red team and blue team have this and there is a hole in the corner past the spawn room for a drop down to a little beachfront-esque area and then the grey area will be all water for a lake/river. Also what was in my general doodlings were at both corners be small caves to exit out to the other team's beach so as to prevent having to swim across and snipers pick them off (which i forgot to mention I have no roof at the current which is where snipers would be perched nor do i have a roof for the map and need to figure out a good way to make decent stairs). I'm trying to find a way to make the orange wall you see there be a skybox and an area down below like a skybox on the ground that simulates there is a forest or some woodland areas further past the condo's highest areas and lowest areas if that's even possible or if anyone understands what I'm going for there. Once again I am very new to this and would like feedback that can help a newcomer like myself so please do not spam that it sucks because I already know it will (first map and all). Also sorry for this wall of text, didn't mean it to get this long don't ever really like posting a crap ton of things asking alot from people but just need to know some general info on how to make this work how I'm invisioning. Thank you for reading either way and peace. :3
Images uploaded as an album so here's the link: http://imgur.com/a/XfWP6
Images uploaded as an album so here's the link: http://imgur.com/a/XfWP6