So, I'm at alpha stage on my map, and I have a lot of prop_static's placed out, around the map. The reason is that the maps is supposed to ahavea great quantity of containers in it, so it's necessary. The problem I haev is that since there's a limit for how many prop_static you can have in your map, is there any other way I can make these containers? I thought I could make a texture, and them do some brushwork, but I'm a sucker at making textures. I also thought about making them prop_detail, and then filling them with a nodraw block. Will that work? Will it make it look strange? If you have any ideas of how to do this(I'm sure you do, I'm just to new to this to do myself) Thanks.