Discussion in 'Mapping Questions & Discussion' started by SeanMcPhearless, Aug 27, 2015.
Does anyone know how to fix the weird random boxy shadow above the arch?
Unfortunately that's a potato quality image of low quality settings on TF2, it's hard to tell what's actually going on.
Looks like the lightmap scale is really low and you've got a strong spotlight over those windows? Or are they dynamic props for some crazy reason and are those dynamic shadows??
Basically: Is the black bit above the arch a dynamic shadow or a lightmap shadow?
Could be bad brush faces also. You can try remaking the brush.
I think that arch is a prop. Try going into its properties and disabling shadows.
It's actually a common beginner mistake:
You have been using prop_dynamic for EVERY prop in your map. This is unoptimized as hell.
You should use prop_static when ever possible.
I'm suprised nobody else noticed that since the windows and the lamp have dynamic shadows as well
Changing it to prop static worked! I was told in a tutorial that a majority of my props would be prop_dynamic_override
Please link us to that tutorial
YM noticed that.
I overlooked that he wrote props in plural <_>
And looks like SeanMcPhearless was watching a tutorial by someone who had no idea what he is saying
Wow, that sounds like an awful tutorial.
Yeah I really want to see this tutorial, to be honest. Sounds like a fun read. :thumbup:
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