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To install the pre-existing models, put the metal_rack folder into ...steamapps/common/Team Fortress 2/tf2/custom/.
To create a rack your size, open rack_source.vmf and follow the instructions. Hammer++ is required.
The .zip file includes:
"metal_rack" folder with 4 models ready to be used...
I was already feeling a bit burnt out after just releasing a huge update for my previous map, Ennui Box, so I wasn't sure what to make for this jam.
Decided to just do a random little "warehouse" building in classic TF2 style, while also showcasing various art I have made over the last 2-3...
two weeks ago i noticed there aren't many sn maps out there (or atleast here or on gamebanana) so i decided to do my part and make one!
ps: i added the vmf to the zip in case you want to make some changes or whatever feel free to use this however you want
Head to a haybale warehouse and compete to have the most junk in your trunk.
Alright, let me level with you lot for a minute. We are f*cking begging for table scraps when it comes to funding. Turns out gravel isn't as big as those brothers thought, big surprise there, right?
RED and BLU arrive...
This is my first map and it is an indoors one. The map takes place in a Mann Co. warehouse where both Red team and Blu team will try to sneak each other's intelligences in the delivery trucks. Have fun.
I have a map that I've been working on and I need a forklift for it. The forklift model I downloaded won't work so I need a replacement model or precise instructions on how to make the original model work (the original model had missing textures)
A TF2 take on the famous map from Tony Hawk's Pro Skater "Warehouse" for the 72 Hour Jam.
Made by Trotacielos and Gongi.
Trotacielos: https://steamcommunity.com/id/Trotacielos/
Gongi: https://steamcommunity.com/id/gongiii/
Welcome to De_Fortress.
This is a map originally made for the April Fools competition, which I am giving a proper name now as to let it breath a bit. De_Fortress is going to be on hold for now, but feel free to check it out and leave feedback or reviews
Berryville b2a
- This map is made for Competitive and Casual play.
I tend to make changes based on personal feedback, but leave your thoughts about this map in the comments.
72 Hour Jam? more like, 32 hour Jam
Custom Assets Used:
Dusk till Dawn Skyboxes
https://tf2maps.net/downloads/dusk-till-dawn-skyboxes.7608/
End of the Line Prop Pack
https://tf2maps.net/downloads/end-of-the-line-prop-pack.1005/
Frontline Asset Pack
http://frontline.tf/pack.html
Neon Sign...
small map consisting of two warehouses, includes multiple (two) flanks with symmetric design. working on adding a train that goes through the warehouses.
This is one of my first maps I've created in hammer. The map is not near being finished, this is just an early version of it (I plan on expanding the map with some new areas, or redoing some parts of it and also add much more detail). If anyone decides to test it out I'd appreciate feedback and...
This is my 1st ever attempt to make an actual map for tf2. All I really care about is whether the gameplay is good. I was originally going to make the map completely indoors, but i thought that the way it is now looks better.
RED and BLU accidentally built their shipping warehouses right next...
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