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As seen on pl_odyssey! This prefab VMF and VScript file allows a Payload map to have a Control Point finale.
Installation Instructions
Copy the contents of prefab_pl_cp_last.vmf to your VMF. Change the index of the cp_final control point entity to one higher than your number of control points...
The mysterious mercenaries sneaked in a secret property owned by the BLU and RED team. They still want to kill each other! Get those kills to 25!
Credits:
https://tf2maps.net/downloads/gungame-vscript-gamemode.17177/
Valve (Faster Than A Speeding Bullet)
2Fort has been taken over by different mercenaries. They have no intensions stealing a briefcase, they just want to kill each other! Be the first to reach 25 kills!
Credits:
https://tf2maps.net/downloads/gungame-vscript-gamemode.17177/
Valve (music from meet the sniper)
The original creator of VSH sent me a file that enables multiple control point support, the HUD wasn't programmed for this, so please ignore the timer and the overlapping point C. Everything else is fully functional. Enjoy!
Credits:
LizardOfOz - Programming, game design, promotional material...
Saxton Hale travelled so far, he came to a Halloween map in TF2. Let us defeat him, shall we?
Credits:
LizardOfOz - Programming, game design, promotional material and overall development. The original VSH Plugin from 2010.
Maxxy - Saxton Hale's model imitating Jungle Inferno SFM; Custom...
Hello everyone!
i joined this community because i wanted to start again building maps with tf2.
i've recently discovered that now maps can load and execute Vscript files( .nut), and since i saw the sick stuff you could add to a map i was wondering: does anyone of you know where i can find some...
Oh no, Urio has been trapped by Wega! You must succeed his challenge if you wanna free him!
Navigate through a randomly generated maze and escape the "nextbots"!
Difficulty increases by player count!
Will you survive Wega's challenge?
This is the dev package for making maps for Squad Showdown! A squad based Battleroyale gamemode!
Players are randomly put into teams of the same class without weapons, and fight until one team remains!
This gamemode features:
Everyone has the same health and speed
Crates that players can find...
A Halloween map set in an underground mine with a custom ghost bossfight!
The old mineshaft was abandoned over a century ago after a cave-in. Inside, a veritable treasure trove is there for the taking! But you aren't alone! The PROSPECTRE doesn't take kindly to trespassers - and he's not...
Hello! I'm currently working on a map called larur it is a 2 CP arena map that I want to have implemented an Arena respawn mechanic. Alas a few problems have occurred in the 2 CP arena logic that I am using. The problems that have cropped up are listed below:
• Scramble Rounds don't work
• If...
In Domination, capture Control Points to score points and fill your meter. The more Control Points your team contests, the faster your meter will fill. Score the required points before the other team does to win the game!
This pack includes all the necessities for a Domination map, with custom...
RED has overtaken BLU headquarters owned by the VIP. Not only that, they also want to steal VIP's car! The BLU mercenaries have to retake the facility by guiding the VIP through the occupied territory and helping him recapture the points.
WHAT IS VIP?
VIP is a gamemode that originally appeared...
I’m planning to start work on a Payload map, and with the things I’ve seen done with VScript, I have a question. Is it possible to have NPC’s spawn which are hostile to one team, lets say RED for this example but aren’t hostile against BLU? I don’t mean tf_bot_add command, but bots similar to...
Final Changes:
* Added in a new main official theme
* Added in textures to credit custom assets used in the map
* Added in some more cars to the outer city/trade parts of the map
*Map music can now be controlled by the music slider in the options menu.
* Added gates and other props to make...
you can vote this map on the steam workshop if you're feeling up for it: ¯\(ツ)/¯
https://steamcommunity.com/sharedfiles/filedetails/?id=3246788874
RETURN TO THUNDER MOUNTAIN!
Experience the ol' T.M. like you've never experienced it before: chasing after a brawny Australian!
THE STORY...
Simple script that allows for fading between multiple color correction lookup files based on the players active fog controller, or active soundscape. Also includes a script that creates a table of soundscape indexes/fog controller entindexes and their associated string name. Allows users to...
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