Ultiduo_bedrock is an ultiduo map taking place in a renovating coal-mine having an emphasis on being a well-structured competitive map while trying to stay within the scope of Team Fortress 2's original artstyle.
Special Thanks & Credits:
A very tiny keepaway ctf map built for 1on1 or ultiduo. It has 24 spawns though so feel free to create a hectic highlander lobby. Hold the bomb for a cumulative 2:30 and have it detonate on your back to score a point. Touching the cubes teleports you. I put hurt triggers to telefrag your enemies...
Welcome Ladies and Gentlemen to another game of Team Fortress 2 Ultiduo!
A 90 degree(?) mirrored map with a super special powerup that when collected, gives the player 6 seconds of crits.
A very small map with very stupid sightlines.
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Ultiduo is a "custom" gamemode in TF2 where it's a 2v2 with 1 Medic and 1 Soldier on each team. Oh, and yes, sniper is basically too overpowered for this.
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The file is called "koth_sight" because Ultiduo doesn't show up at the bottom of the...
RED & BLU have taken a short break from fighting over gravel, instead, they thought ''Hmm, nobody looks at gravel anymore, but they do listen to things with their ears!'' and so now RED & BLU are fighting over who gets the only working radiotower in Teufort. But basically they just go back to...
Here's my first attempt at making a full-fledged map with little to no mapping experience. I decided to do an ultiduo map because many people suggested it, as well, ultiduo maps are usually very small and easy to develop.
I think for one of my first attempts that I did pretty good even with a...
A new Ultiduo map with assets from the Frontline asset pack.
Ultiduo pairs fight over the middle control point and try to run down the time. When time runs out, the winning team will fire their guns at the other players ship and sink it.
This map was made in less than 2 days.
I rushed this map out from beginning to end in the course of a little over one weekend, and while I think I did a good job catching bugs and clipping problems, it would be appreciated if you would report any issues you find to me via the comment section.
Who knows. Maybe some day we will play...
An ultiduo map I made a while back and decided to finally push it out of alpha. Thaw is a balanced snow-themed courtyard inspired by my favorite map baloo. The cylindrical point has an overhang and a walkway to get on top. The map is mirrored symmetrical rather than rotated symmetrical.
Thanks...
My entry to the 2017 72hour Winter Jam.
Ultiduo_tomb takes place in a large underground Egyptian arena. The arena features dim torchlight, and a semi-open rooftop which allows for sunlight to pour in.
Just a little side project I've been working on for the past couple of days. I don't know if it will go anywhere, but at the very least it gave me some ideas on how I will go about detailing other maps of mine. Just posting a download here for anyone that wants to give the map a try.
Like ultiduo? Like surfing? Like flying around the map at the speed of light? Like getting sick airshots? Like making amazing getaways? Like coming in clutch with the last second bomb?
Welcome to ultiduo_rockhopper, an ultiduo map that features 2 walls that are entirely occupied by surf ramps...
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