textures

  1. Farlonger

    Chisel Textures a1

    this is set blocks thened. i am going to chisel mod. this is Minecraft Mods now.
  2. Bazooks

    Colored Trigger Textures final

    Sometimes it's easy to get lost in a jumbled mess of triggers and unless you're a visgroup freak it gets annoying trying to find which is which. Now with colored triggers you can give each triggers different colors to categorize what they do. Includes 2 striped colors for mvm prerequisites...
  3. Farlonger

    Plasticcraft Textures v1

    time former and Plasticcraft Textures for the set block themed.
  4. Heili

    Shoplift Graffiti Overlays V1

    These are hand-drawn graffiti textures made for my map Shoplift, themed after Left 4 Dead. It includes 5 graffiti textures and 2 Team Fortress themed safehouse overlays (black and orange, includes separate arrow overlay). Credit to 'MuxinMuffin' (that's me) somewhere if you use them please...
  5. fuzzymellow

    Fuzzy's Urban Reskin Pack V1

    Includes several sets of colorful reskins for essential props. Also includes a prop zoo .vmf, with a prefab for the generator lights as seen in Laughter. For lower filesizes, be sure to only pack the skins you're using in your map!
  6. SunriseWatchWater

    Minecraft Textures 1.14

    This is test Minecraft Textures since certain. we've get blocks of the all progressives unless award. I'm see you. Welcome to the main.
  7. Bakscratch

    bakscratch model collection v1

    A collection of models and materials for your use! Originally models that I made for Open Fortress, and issues with dx80 let me know.
  8. FrostyHoneyJuicy

    Model Turn off the lights for some lamps

    For context, I am trying to change the theme of one official Valve map into an abandoned map. While changing textures and some models, I have noticed that some lamp models do not have the skin that turns off their lights. Basically, I need someone that could add a new skin for some lamp...
  9. The_Gl!tch.exe

    Packing HL2 textures

    Hello there, I'm creating a TF2 map using the citadel textures from HL2 (those pre-installed in TF2). Should I pack all texture-vpk files or do I have to extract them? Is it neccessary they should be packed?
  10. Gᴇɴᴛʟᴇ Pᴜᴘᴘᴇᴛ

    More Tool Textures v2

    I made these ages ago I just never thought to share them anywhere. Includes Capture, Dispenser, Viscluster, Hurt, Teleport, Fire, Respawn, No Build, Regenerate, Once, NoGrenade, and Push. They don't do anything special by themselves, they are just reskins of the normal trigger texture, but...
  11. r0nii

    $ssbump work not like it should in some places. (solved)

    im using the texture nature/blendrockgroundwall003 and mostly combined with nature/blendrockground005. but its really visible that those are not the same texture because the nature/blendrockgroundwall003 is lighter then the other one cause of the %ssbump in the script. But that not the problem...
  12. Muenster Monster

    Pine Forest Assets

    Hello! In my area, the majority of forest area is comprised of pine forests, and I want that as a theme in a potential 72hr entry. I need a few tree models and a good ground texture, similar to this image: Any other forest related models would be great as well.
  13. CyanideNoodles

    Commission For Animal Crossing Models

    I'm looking to get some animal crossing new leaf, and happy home or pocket camp (if possible but new leaf is most important) models and textures. I had someone doing it before but they stopped doing it and now I need someone else. I have the map done for it but I just need the models. Right now...
  14. HOI

    HOI Dev and Cow Textures b1

    The zip file contains a materials folder which contains folders hoi_dev_128 and hoi_moo, allowing you to install one or both of the sets of textures. Just copy the desired folder(s) to C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials These textures are used in...
  15. Emil_Rusboi

    Emil's Custom CP HUD Icons v1

    This is custom control points hud icons for your map. Including: - Tank - Fountain - Wineshop - Church - Barn - Pine Tree - Warehouse - Heart - Bridge - Train - Saxton Hale - Elevator - Platform I was inspired by the game Day of Defeat. Gonna make more if you want. If you need your special...
  16. Fewer

    White Textures and Error Models

    Heyo, I just downloaded some decompiled maps from the list on this site, and I've noticed (particularly in community-made maps) that I have a ton of missing textures and models. I assume this is due to the models and textures being packed into the map when it got compiled, sent off to valve and...
  17. lesGETIT

    How to get rid of displacement grass?

    Title explains it. I want to use a texture, but it has displacement grass that I don't want.
  18. Originope

    Originope's Improved Material Browser July 6 2019

    This pack adds the "tf" tag to all of TF2's material files that are missing it, as well as both "tf" and "dev" keywords to few dev textures. To install it, place it in steamapps/common/Team Fortress 2/tf/custom
  19. FrostBite

    Banana Bay's textures wanted

    So for a while, I've wanted to create an island based map, and the best textures I can think of using are Banana Bay's textures, I will ask for permission from the devs of the map, but in order to do so, I would need to have the textures in the first place, the only textures I'm looking to get...
  20. Gravidea

    Tutorial Recomendations, making a Pokemon themed map!

    Alright, so here's the break down of things; I've been away from Hammer for a long time due to problems with my computer. It's been a few months since I last posted any threads because the computer I was using got trashed, and I lost all my files along with my motivation to create/work on maps...