Man, these were toughies, but here they are! Some weapons for the Sniper made entirely out of LEGO using Studio 2.0! Both the Classic, and Bushwacka use bricks that are only real color bricks (no fake or custom colors/bricks!).
koth_dam_a1,
a small koth map that encourages aggressive play.
Set inside a massive dam, the map is split by a canal of flowing water, which terminates in a great drop. The intent behind the map was to explore verticality, i.e., height advantages, and to develop map-making skills.
To do:
-...
A simple trade map with all the essentials to mess around, and hang out together/trade.
Made this map a while ago, just uploading all my old maps here, for history sake, and in-case anyone does end up wanting to play or host the map(s)!
Includes:
-Idling areas
-A bar area with custom looping...
I've been using the Jungle Inferno leak to try to gain more information on bots. So far this is the information I have gotten.
However when it comes to sniper spots (areas that snipers prefer to snipe at), I'm confused on how the game recognizes sniper spots. In the Jungle Inferno leak...
This map is based off trade_plaza_2, but made completely from scratch (except for the trade_plaza_2 assets that i've used like the places where there are 5 palm trees in each of those and the goals).
To install this map, go to where your TF2 is installed, then go in "<tf2 install...
2Fort Sniper
Filling yet another jar, the Sniper kept his eye on the field, he would not miss – bullet or stream.
In the distance he saw them – A Heavy and Medic slowly slumbering over, the Sniper took aim and the Medic dropped. The Heavy turned in confusion and alarm, the Sniper...
A sword cosmetic loosely based on the Yoru from One Piece. I haven't actually made a lot of items before this one, but I'm glad I was able to do something, especially for COVID relief.
Constructive criticism is appreciated, but be gentle.
Here's my submission for the 72Hour Jam, I had fun making it and chatting to friends while thinking of ideas for a poster. I decided to go with a simple scene featuring everyone's favorite sniper in a winter setting with a good vantage point.
Here's a link to my Steam Profile...
Both teams will be forced to meet together inside the main building on intersecting paths. The map is simple in design. the main route is strait forward and takes you to the enemy base. The second option will give you more cover, and has 2 exits plus a cat walk leading outside. With the second...
Calculated by finding the longest kill by a sniper in each map - this does not give a definitive longest sightline but it gives the longest sightline which has been used.
Maps (which have enough data)
ctf_turbine..............5'395
ctf_2fort 4'017
cp_dustbowl 4'603...
The Spy vs. Sniper gamemode is a TF2 remake of the the "Spy Party" game. Compete in a 1v1 match as a spy or sniper.
As a spy, complete objectives while blending in with the crowd.
As a sniper, look out for someone acting suspicious and out of place.
How to play:
BLU players must be spies...
A Source Filmmaker (Hieroglyphs, base for Sniper pose) and a GIMP fusion poster for the 72 hour Summer Jam, 2018.
The symbol in the middle is the sign of Egyptian goddess Neith, the goddess of war and hunting. It resembles a shield with arrows behind it.
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